Bayat Presents
Save System
Ultimate save system solution for your game, app or service
Manage your data easily across all platforms.

Get Started Easily
Get started easily with the rich documentation, tutorials and guides, which give a complete insight of how the save system works and how to get most out of it as a power user.
We’ve Got You Covered
Flexible & Extensible
Change, extend or add your own storage types, encryption algorithm, …
Serialization
Uses a modified version of Json.NET the popular JSON serialization library
Auto Save
Provides components for automatically saving & loading scene objects and data
Storages
Provides built-in support for popular storage types, Local, Cloud …
Backup
Keep a backup version of your data to preserve the utmost security for your players.
Security
Prevent cheaters with advanced encryption
Cross Platform
Works on all Unity supported platforms
Unified API
An unified API for accessing the storage and serialization
Steam Integration
Supports both Steam Auto-Cloud and Steam Cloud API
Firebase Integration
Supports Firebase Realtime Database, Firestore, and Cloud Storage
PlayFab Integration
Supports both User Data storage and Entity objects
PlayMaker Integration
Includes actions for the PlayMaker visual scripting plugin
Find out the Best
This table gives an overview of what each asset has to offer and what the other one doesn’t, so you can easily find out which asset fits the best for you.
Bayat - Save System
Full price- Beginner-friendly
- Designer-friendly
- Programmer-friendly
- Cross Platform
- Auto Save
- Security with encryption
- Unified API
- Storage Backup
- Storage Meta Data
- Storage Catalog
- PlayMaker Integration
- PlayFab Integration
- Firebase Integration
- Steamworks .NET Integration
- Facepunch Steamworks Integration
- JSON Serialization
- Serialize everything
- Immutable Collections
- Polymorphic Objects
- Circular References
- Unity Objects
- Assets or Scene Objects by Reference
- Serialization Attributes
Easy Save
Full price- Beginner-friendly
- Designer-friendly
- Programmer-friendly
- Cross Platform
- Auto Save
- Security with encryption
- Unified API
- Storage Backup
- Storage Meta Data
- Storage Catalog
- PlayMaker Integration
- PlayFab Integration
- Firebase Integration
- Steamworks .NET Integration
- Facepunch Steamworks Integration
- JSON Serialization
- Serialize everything
- Immutable Collections
- Polymorphic Objects
- Circular References
- Unity Objects
- Assets or Scene Objects by Reference
- Serialization Attributes
Databox
Full price- Beginner-friendly
- Designer-friendly
- Programmer-friendly
- Cross Platform
- Auto Save
- Security with encryption
- Unified API
- Storage Backup
- Storage Meta Data
- Storage Catalog
- PlayMaker Integration
- PlayFab Integration
- Firebase Integration
- Steamworks .NET Integration
- Facepunch Steamworks Integration
- JSON Serialization
- Serialize everything
- Immutable Collections
- Polymorphic Objects
- Circular References
- Unity Objects
- Assets or Scene Objects by Reference
- Serialization Attributes
Save Game Pro
Full price- Beginner-friendly
- Designer-friendly
- Programmer-friendly
- Cross Platform
- Auto Save
- Security with encryption
- Unified API
- Storage Backup
- Storage Meta Data
- Storage Catalog
- PlayMaker Integration
- PlayFab Integration
- Firebase Integration
- Steamworks .NET Integration
- Facepunch Steamworks Integration
- JSON Serialization
- Serialize everything
- Immutable Collections
- Polymorphic Objects
- Circular References
- Unity Objects
- Assets or Scene Objects by Reference
- Serialization Attributes
Designer & Developer Friendly
We’ve integrated the save system with most popular visual scripting tools and also included built-in components for handling save & load without writing code and also we’ve exposed the API at its best for programmers to use it at their own requirements, so it would be easy for both kind of users ranging from programmers to designer, and beginners to advanced users to use this awesome save system.

Works on all type of Storage
Save system supports local storage such as File, Unity PlayerPrefs and cloud storage like custom cloud, Firebase, PlayFab, Steam Cloud (with Auto sync), …
So it is fully functional on all platforms with different storage types.
Buy Now & Save
Price will increase
- 50% off for Save Game Pro owners
- More integrations with 3rd party services are coming
- More features are on the roadmap
